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Call of Duty: Infinite Warfare Update 1.13 – Lees hier de Patch Notes

Infinite Warfare Update 1.13 | Infinity Ward heeft een nieuwe patch uitgebracht voor Call of Duty: Infinite Warfare. De 1.13 update is nu beschikbaar voor PlayStation 4, Xbox One en PC. Lees hier de patch notes.

Infinite Warfare Update 1.13

Featured Content and What’s New:

  • Double XP Tokens available in the Quartermaster (use a 2XP token to double the XP of your previous match)

General Fixes:

  • The KBS-Longbow and TF-141 inflict different amounts of damage, which is inconsistent when comparing the weapon damage stats for both weapons. This has been fixed
  • Fix for kills made with an energy weapon and fusion mag were not tracking for the Extended Mags prestige challenge
  • Fixed an issue with tacking kills for the Blood Anvil “Ace” Mission
  • Fix for the ‘Time Played’ column in the Combat Record barracks not displaying the unit of time
  • Carpet Bomb challenge previously only tracked kills done by Scorchers. Progress may now also be obtained by using: Trinity Rockets, Bombardment, Warden, T.H.O.R, and AP-3X
  • Fix for the countdown timer not appearing while in control of the RC-8 in Cranked
  • Various map fixes
  • Adjustments to Active Camo visibility: Active Camo will now be slightly more visible, mainly while in motion
  • Fix for an issue where players entering an Infected match as a Synaptic so they don’t look like regular infected
  • Fix for yellow loading icon appearing in Search and Destroy while CODCasting
  • When firing from the hip with the VPR, the reticle would not appear red when close to an enemy. This has been fixed
  • Shockwave Updates:
    • Increased non-lethal damage
    • Slightly increased non-lethal radius of Shockwaves performed from low and moderate heights
    • Slightly increased lethal radius of Shockwaves performed from moderate heights
    • Greatly increased lethal radius of Shockwaves performed from great heights
  • Slide adjustments: Slightly reduced maximum initial slide velocity
  • Adjusted Search and Destroys spawns on Retaliation when defending. Defender spawns were moved forward to facilitate faster times to the bomb sites
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